Available Platform: DOS
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Heroes of Might and Magic is a fantasy role-playing game developed and published by New World Computing in 1995 for DOS.
Year | 1995 |
Genre | Strategy |
Rating | 79/100 based on 4 Editorial reviews. Add your vote |
Publisher | New World Computing |
Developer | New World Computing |
OS supported | Win7 64 bit, Win8 64bit, Windows 10, MacOS 10.6+ |
Updated | 22 October 2019 |
Game Review
Heroes of Might and Magic is a fantasy role-playing game developed and published by New World Computing in 1995 for DOS. This game is strongly based on King’s Bounty, another game by New World Computing. The characters are also derived from the Might and Magic series that NWC created.
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In this turn-based strategy game the player takes on the role of one of four different heroes: the warlock, sorceress, barbarian, or knight. Your class choice has different strengths/weaknesses and offers different classes of heroes and castles. No matter which class you choose, you start building up your castle by adding different buildings to acquire different units for your army. The units include all varieties of fantasy creatures like Paladins, Dragons, Phoenixes, and much more. The units can be powered up by upgrading buildings, all of which costs resources, monetary and otherwise. When playing outside of your kingdom you can send your troops, lead by generals (or ‘heroes), out into the world to discover treasures, mines, camps, resources and many other interesting things. Using a top-down map display, you move your troops a number of spaces each turn. Once you encounter opposition, the view changes to a close-up of the battle. Every unit has its own movement and attack capabilities during battle so you will have to adjust your strategy accordingly. You must also defend your own kingdom from enemy attacks.
Heroes of Might and Magic is part war game, part adventure, and part sim, blending the 3 elements seamlessly. This game is a triple threat, but the controls are easy for new players to get the hang of. Though the storyline is somewhat thin, it does not take away from the overall game experience. The game was well received upon release and landed at #133 on the “150 Best Games of All Time” list. It also landed at #60 on the “100 Most Important PC Games of the Nineties list.” Whatever your feeling on strategy games, Heroes of Might and Magic is definitely different than anything you might already have played. Give this one a try.
Review by: Tasha
Published: 6 February 2017 2:33 pm
Developer: New World Computing
Release date: 2002
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Interface language: English
Tablet: Not required
Platform: PPC only
To bookmarksHeroes of Might and Magic IV is a turn-based strategy game developed by Gus Smedstad through New World Computing and published by the 3DO Company for Microsoft Windows-based personal computers in 2002. A Macintosh port was subsequently developed by Contraband Entertainment and released by the 3DO Company. The fourth installment of the popular Heroes of Might and Magic franchise, it is the sequel to Heroes of Might and Magic III, and was the last to be developed by New World Computing.
Gameplay
Heroes of Might and Magic IV introduced a number of major changes to the series.
Heroes
Unlike previous games, where they had little active role in combat, heroes became present on the battlefield with their troops. They can attack, and be attacked. If a hero is killed in combat he/she must be brought to a friendly town to be revived. It is possible to have armies with more than one hero, or with no heroes at all, although armies without a hero are incapable of performing certain tasks, such as capturing enemy towns or structures.
The skill system also underwent a significant overhaul, and all Heroes of a given class start out with the same skills. The player has significantly more control over the development of the Hero than in previous games in the series, and Heroes 'evolve' into over 40 different specialized classes. A Hero can select up to five of the nine available primary skills, and each primary skill makes available three secondary skills. Each of these 36 skills have five levels of progression as opposed to the three levels in the previous games.
Combat
Screenshots from the game Heroes of might and magic 4
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System requirements Heroes of might and magic 4 for Mac Os:
- CPU: Power Macintosh G3 350 MHz or higher
- Operating System: MacOS 9.1+; MacOSX 10.1+
- Memory: 192 MB RAM or higher
- CD-ROM Drive: 4X CD-ROM Drive
- Free Hard Disk Space: 859.4 MB